29.06.2023
City Manager » Devlog
Hi Everyone,
IndieBee is here! I came with a lot of good news! Tons of changes, almost after a week, are there. Here are the major changes:
- Resource Shortage Mechanic: Resource Shortage Mechanic is introduced and indicators are added to develop game sense. Whenever there is a resource shortage such as lack of energy, money to operate the structure or workforce, there will be a notification on the left pane and an icon on top of the structure to inform the player. The structure will stop consuming any resource and so the producing.
- Solar Panel Mechanic: Solar panels are adjusted by the statistics. But the main change is that they are not producing electricity during the day. Don't worry, that is not as bad as it sounds ;)
- Working Hours Mechanic: As the solar panel, rest of the structures have working hours. Which means, not every structure can produce or consume resources all day long. Not yet but soon, there will be extra information on the UI regarding that, too.
- Notification Manager: There is a new window on the left side (just for now). Which will let us to know the notification regarding resource shortages, success stories or just a neutral information from our citizens. It is just in the crawling phase yet. But with the time it will become much more sensible.
- Font: We have a matching font to our art style, yay!
- New Sprites and Icons: Almost all of the sprites are revised, plus new icons for notifications are introduced.
Wow, that's a big boy. I hope you guys are enjoying the game. If you have any comment, please make it under the game and let me know your ideas. Love, cheers.
Files
Build.zip Play in browser
Jun 29, 2023
City Manager
city, simulation, city builder, 2d, pixel art, isometric, strategy, tycoon
Status | In development |
Author | IndieBee |
Genre | Strategy, Simulation |
Tags | 2D, City Builder, Pixel Art, Tycoon, Unity |
Languages | English |
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