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Naval Empires
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Devlog
22.06.2022 Devlog
June 22, 2022
by
IndieBee
Hi everyone, After a long break, here we go again. I had to gain some energy and motivation to continue to develop the project. Working as a software engineer and trying to develop the project paralle...
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26.04.2022 Devlog
April 26, 2022
by
IndieBee
Hi everyone, after skipping Monday, I continued to development today. Made some changes in the UI. And enhanced the upgrade section for the ship. Now, we are able to increase the speed of the ship. En...
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24.04.2022 Devlog
April 24, 2022
by
IndieBee
Hi everyone, another date with another update. New UI designs for city, ship, inventory and new base structure for upcoming features are all developed and implemented. I am proud of myself being able...
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23.04.2022
April 23, 2022
by
IndieBee
Hi everyone, another update another devlog. I introduce you the new UI. Changed the whole city and marketing UI which will also be the base for the upcoming developments. See you!...
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22.04.2022
April 22, 2022
by
IndieBee
Item counts are visible in cities. Each city has item/s to produce, which keeps the item price low in that city. Also game clock is visible. Soon, there will be other changes related to game clock and...
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21.04.2022 Devlog
April 21, 2022
by
IndieBee
Hi everyone, today is another day with a new update. I implemented the ideas of day cycle, health status of the ship and repairement. And some little bug fixes. Waiting for your comments, enjoy it!...
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20.04.2022 Devlog
April 20, 2022
by
IndieBee
Hi everyone, here are some new updates for the game. Today, I launched the very first "Upgrade" mechanism for the game. Now, it is possible to upgrade the inventory capacity of the ship. There are als...
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